Pill bottles, I have labels on them now, I'll update that at some point. The normals are a part of a 512 map, so the cap grips just had to give the impression of texture and not super detailed. Maya, Substance Painter.
I started this game development adventure some time ago, but I've decided to start posting updates of the game progress. I suppose this should be a secret blog, but game development is just too exciting to keep mum about! Anyhow, here we go!