Sunday, December 20, 2015

A Beautiful Oak Desk

An oak desk, note the areas of wear and subtle stains. Maya, Substance Painter.




Wooden Door

An old wooden door. Maya, Substance Painter.



Doorknob

An old brass doorknob, 512 map, note the wear around the keyhole. Maya, Substance Painter.



Pill Bottles

Pill bottles, I have labels on them now, I'll update that at some point. The normals are a part of a 512 map, so the cap grips just had to give the impression of texture and not super detailed. Maya, Substance Painter.


Light Bulbs

Lat Bub, Maya, Substance Painter.


Couch

A worn couch, either vinyl or leather. Maya, Substance Painter.



Coffee Table

Coffee table. Maya, Substance Painter.



Coffee Cup

I'm particularly proud of how this coffee cup/mug turned out :D Maya, Substance Painter.


Office Chair

Your run of the mill office chair. I didn't go all out on this one simply because we won't be focusing on it too closely in the game. Maya, Substance Painter.




A Box

A box, in which one might store stuff. Maya, Substance Painter.


Misc. Items

Some misc. items; the crisp bag, pill bottles, keyboard and book are all textured, will show an update of that at some point. Maya.






Ceiling trim and Steps

Ceiling trim and Stair Step, still not super advanced but worth a mention :)  Maya, Substance Painter.


Assets

Basement window. Just about as basic as you can get. Maya, Substance Painter.


Game Dev Blog

I started this game development adventure some time ago, but I've decided to start posting updates of the game progress. I suppose this should be a secret blog, but game development is just too exciting to keep mum about! Anyhow, here we go!